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Knight_Ex

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  1. I have a RTX 2080, i5 8600k, 32 GB ram, so I think I fall on the end of high gaming, I'm actually going to just return the cosmos and get a Index, the value for dollar just isn't here, and I doubt HTC has any intention on budging on its prices.
  2. My problem with that is new users getting into VR: Cosmos: 935.00 CAD Faceplate: 350.00 CAD Base stations: 2x 190.00 CAD = 380.00 CAD Knuckle controllers: (Cause the cosmos ones won't work with base tracking, and god no vive wands) 420.00 CAD Seriously? thats 2085.00 CAD , for everything, and thats NOT getting me a high end VR setup, where I can get the Index for 1400.00, and that comes with everything, even the Vive pro kit for 1399.00 CAD isn't worth it, you guys are not making this VR experience consumer friendly, its still overpriced like when the vive pro came out. I might have to refuse my delivery of my cosmos when it comes this week and have it returned.
  3. yeah the updates not getting good press, also seems like you guys weren't telling the truth about the tracking update
  4. So I was thinking,, if cosmos cleans up its act and fixes all its tracking issues its definitely a contender against Index, except for one glaring issue, The knuckle controllers with its finger tracking is amazing, you guys should come out with your own version of the knuckles since cosmos has replaced the original Vive,, you need something like this to entice people who are interested in base free tracking but really want to have full finger support with their controllers, I mean you already basically copied the design of the Oculus controllers, just do the same with the Knuckles, make them bigger if need be, you could probably even improve the tracking. @C.T. @stvnxu
  5. Even with the new headset? I think you guys should make sure it prompts NEW users with that message,, because If a headset bricks during first update its going to reflect extremely poorly on you guys, which is something you really can't afford to do in this stage of the game, especially so close to christmas.
  6. If someone is just getting their cosmos new for the first time update do they have to follow any of these steps or just update normally?
  7. @VibrantNebula Do you know when the next tracking update will be?
  8. @VibrantNebula I'm going to be blunt here, I know you guys are working on improving the tracking, I can see that, however what is the end game looking like? Will you be able to bring the tracking levels up to acceptable range? Do you guys just need time? I don't want to think that I made the wrong purchase, but if the tracking issues can't be completely addressed with software that would be concerning, especially when you have the faceplate with the lighthouse tracking releasing next year, I really don't want to see you guys throw in the towel. The biggest issue I'm seeing is you can't bring the controller close to the headset without it freaking out, and you cannot aim down sights in games or properly use a bow and arrow.
  9. I just ordered a VIve cosmos, starting to feel buyers remorse, I had a quest VR but it the picture wasn't crisp and high enough rez for me even when using oculus link, however my IPD is so high that I cannot use a Rift S, the old HTC vives can no longer be purchased new, and index was too damn expensive plus I don't like dealing with light house tracking stations, so cosmos was my only choice, I know the tracking isn't great but with the 4 updates they had since Late october has the tracking improved any? I can't seem to find any videos that have info from the lastest update, I mostly would like to hear back from people taht have the cosmos currently and if you can still play games with it without too much difficulty, my most played games were Arizona Sunshine, super hot, Hellsplit arena, Sairentno, Roborecall and Until you fall. I'm hoping I can play these without any difficulty on the cosmos.
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