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Everything posted by JCSegula

  1. Hi @zzy! I´ve tried the 2018.4 LTS version to make the build and it works. I have also tried to import the package in 2019.3, make some changes, then re-do a pack to export to 2018.4 and create a new build, and it also works. So the thing is not to do the build with 2019.3 as it doesnt work. Hope this clarify something... if you need anything else from me, please make me know. Thanks for your help
  2. It works there. When i said i had test the prebuilt, it was on the test Pc and it works. Is there where i have the headset plugged in. Excuse me if i didnt explain myself correctly.
  3. I must say i do builds in a computer and then test the builds in another one. So i dont click play, i build the project in one pc, then use the .exe on the other pc. But, i did use an asset that make a report while using the build, so i can see unity errors. 1.- Im using 2019.3.0a7 2.- It says: Start gesture detection failed: Camera 3.- Camera is moving normally as i move headset. No problem with that.
  4. Hi! Im quite confused. Im trying to set up a scene to build in Unity and im unable to do it. I´ve tried the pre-built samples of the last version of the sdk, and im able to run it. The camera works and im able to recognize my hands. But when im trying to set up the sample scene inside the SDK, no matter is "Sample" or "HandModel", im not able to make it work. Im using HTC Vive Pro and i have the camera set up correctly and XR Settings as OpenVR. What am i doing wrong? Thanks in advance Juan
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