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Fink

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  1. Hi @C.T. Sorry about the delay had a cable issue all sorted now. Did as you suggested and now everything is working fine. Thanks for your help. Cheers! Fink
  2. Hi @C.T. thanks for having a look. I just tried it and still no zoom function. I'm just using the basic Cosmos faceplate and controllers to test. I made sure the controller bindings were on the Vive default settings. I have to use the wireless setup because I seem to have a cable issue and I'm waiting on a replacement but I'm sure that isn't relevant to this function. Cheers! Fink.
  3. Hi again. My beta install wants to update again after it has already updated to the latest version. Is that a file permissions thing or maybe a registry issue? I don't dare update again as the last time I was out of action on both public and beta branches for a week. It's not a bit issue but suggestions? Thanks Fink.
  4. Hi there I had a few anomalies e.g. headset not detected and some bizarre visuals during and after install. I think it just needed to complete one process before the other would finish properly in any case I waited and updated Viveport and then Steam VR to the latest releases and restarted. So now it all seems to have settled down and I can load most stuff but I still get a crash if I shake my head, it just drops me out and says it can't detect the headset. Checked the cable which is in firmly and if you just restart without doing anything it loads again just fine but still prone to crash
  5. Hi C.T. While you're at it could you please fix the zoom function for the Desktop browser in the Lens? It stopped working and is a bit on the large side and too close for comfort @-@ Thanks, Fink
  6. Hi. I just had a similar problem the system has been working well since day one and then suddenly I got the "headset not detected" error, red light on the HMD etc. It hung for a while so I powered it off and on restart I told me that there was a failed firmware update (I didn't do or accept any) it must have tried to do a update of some sort in the background but I was on the beta and there is no new update? I tried everything I could for a week including reinstalling everything and reverting to a earlier Windows restore point before the issue all of which didn't do anything and then the
  7. Hi C.T. I submitted this on Saturday (Sydney time) but I have since reinstalled the software to try (unsuccessfully) resolve the issue I don't know if that is relevant. Trace No: 20210320064800 Fink,.
  8. Unfortunately I only have a laptop without a display port maybe I could buy a adaptor to check. No the light doesn't go out at the time of the update. Any hint of what to look for in the log files?
  9. Yep Fink does for sure thanks for the feedback it tells me what I need to know it looks like I have a faulty unit in need of repair. Cheers Fink.
  10. Hi again. I replaced all the cables with the ones from the Wireless adaptor and it still gets stuck on 63%. The update appears to be the problem as I deleted and reinstalled all the software thinking that would get around this wanting to update issue but it still persists at the same point every time. You would think installing from scratch would download the latest version of the software negating the requirement to update the software so looks like a install script maybe be stuck in a loop. I also tried just using the wireless adaptor configuration and it stops at the same point. Anyon
  11. Hi all. Anyone else get a notification for a new update on the Beta release version 1.0.14.1? I turned on my headset and base station but the base stations didn't initialise in Steam VR. There was no actual notification of a update at this point so I restarted the Vive console and again it still didn't initialise the base stations and the screen on the HMD was blank so I restarted the PC (still no message about a update). On the next start up it said a update had been interrupted and would I like to update now which I did and after about 65% it fails with a 102 error update failed. T
  12. That's pretty harsh people. Just because you already know the answer, and I'm sure you were new to a lot of things at some time and had to ask for help to find your way around, after all isn't that what this and other forums are all about, helping each other find answers? In answer to your question @Saltgrass the answer is no and a place to find the info is on the main Vive Webpage under products\ accessories\vive Cosmos controllers https://www.vive.com/au/accessory/cosmos-controller-left/ it says: *Not compatible with the following products:HTC VIVEVIVE Pro SeriesVIVE Pro Eye Serie
  13. It's working now (maybe I didn't hit the button fast enough) but every time the Steam window pops up first. Is there a way to remove the steam pop up function from the HMD button? That would make it cleaner to use but if not, hey at least we now have the pass through. Great work (keep them coming 🙂 ) Cheers! Fink.
  14. Hi C.T. I downloaded 1.0.14.1 (BETA). The first time it almost got to the end and then it popped up a message to say it couldn't communicate with the HMD, which was odd as I don't usually have many issues with this gear. It worked on the second go but when I looked at the settings the camera setting is greyed out. Is that supposed to be the case? Secondly I don't have any Vive wands. I use Index controllers with Elite face plate and 1.0 base stations so it there a way to map the function to the right system button on those controllers? HMD button on the headset (single or double
  15. Yay I can finally switch between my monitors :) The support for Vive Hand Tracking SDK on Elite is also a welcomed addition an something to play with over the Xmas break. Well done and have a Merry Christmas. Fink.
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