Hello, everyone,
I am working on an app, where the reticle is used to validate actions.
I want to use the controller trigger button to access a menu, and I can't find a way to do a test to detect it.
For my project, I use the prefab WaveVr, into which I have slipped the prefab ReticlePointer.
I understood, by looking at the "Button_Test" scene in the examples, that I had to use the "Wave VR_Input Module Manager" script to test my trigger.
I choose Override System Settings, and I choose Controller, in Custom Onput Module, and it works.
The problem is that in my scene I don't use this script and as soon as I put this script, or this prefab, my ReticlePointer doesn't work anymore.
In Fact, I would like to be able to stay in Gaze and use the Controller's functions.
How to do this? Thank you.
Sincerely Chris
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