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About poepwn

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  1. Hi, My game is built using unity, it's for PC only, I uploaded my binary build in a zip file. I got this red text: "Please ensure that the metadata in your title's manifest matches the capabilites of your title (i.e. HMD Support, Controller Support, etc.). This metadata might affect how the VIVEPORT store distributes and displays your title. For more details, see the WAVE SDK Guideline." I was able to select my exe in the drop down for Manifest binary path for windows. when I go to submit for review, there is no create beta button. Please help, Thanks.
  2. Hi, I could do a text config, but I though it would be more user friendly if operator can set up the game from within Viveport Arcade Manager, perhaps one way is to allow them enter commandline arg from inside VAM. otherwise they will have to know where the game is installed to change the config. some example I want operator to be able to config: graphics setting server ip address for multiplayer server control scheme, supporting gun peripherals, vs regular controller
  3. is there a way I as a developer provide commandline arg for arcade operator? that they can use to config the game? how are other game providing setup parameter? from in game menu? but then it would cost operator money to setup..
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