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  1. I'm still waiting for the batteries to go on sale in the EU.... It seem they're available on the US site now but that doesn't ship the EU countries so I'm stuck waiting.... Any ETA or explanation for the EU's lack of batteries being for sale at all?
  2. Fair enough. I think people are expecting something more in line with Virtual Desktop which can push over 2500x2500 per eye on Quest 2 and set its bitrate to 866mbps or even higher. I don't think anyone expects it to match USB quality or latency, but I feel like you can get a lot more quality out of wifi than you're currently getting, since you've seemingly arbitrarily maxed it out at 100mbps and 2048x2048 per eye... Eagerly awaiting updates. 🙂
  3. Hey there, I'd love an option to record at higher resolutions, maybe 1080x1080 or something? I understand it might have a higher performance impact, and maybe it should be a setting with that added as a warning, but if I'm using a light app, like the Vive Business Streaming app, I should have performance headroom to use for recording at higher resolution right? Would make the videos recorded on the device a lot nicer to use for Youtube as it'd just be a lot sharper and convey the actual headset's resolution better in videos. Thanks, Brian
  4. I'm also waiting for them to be available here (Europe). The Australian listing puzzled me because to my understanding Australia is actually the strictest about high capacity battery shipments ironically enough haha. Good to know you've done your part in terms of shipping, kinda sad to hear it's entirely out of HTC's hands.
  5. Yeah same, I feel like they're under-serving the non-business users that bought the Focus 3 currently. They'd do well with separating business and non-business in the same device somehow- perhaps through having business and non-business accounts and having it show different stores depending on what type of account you're on.
  6. Haven't tried it yet but did check to see if you've raised the bitrate cap yet- it's still capped at 100 mbps! Please let me use more of my available bandwidth to improve the image quality 🙏
  7. Great stuff, the wireless streaming feels a lot more consistent now. Any idea when you'll make the bitrate have a wider range? My 5ghz router should let me do up to 800mbit but the app is capped at 100 which makes the image look softer than I'd expect for the resolution I'm setting it at, would be great if this could be added as a possibility, some routers might have even more bandwidth to spare.
  8. It's already a thing. "Vive Business Streaming" is their PCVR streaming app, it does both wired and wireless streaming and is completely free. They still cap the bitrate on it a lot though which is hampering perceived quality quite a bit, but they offer up to 2048x2048 per eye in terms of resolution, it just looks a little softer than you'd expect because the bitrate is currently capped at 100mbits.
  9. Hey, I'm the developer of Climbey, and I've had very little success actually getting the couple consumers that bought the Focus 3 to buy the game. One person told me the store only accepts Credit cards, which is already a huge hurdle to begin with, and then while you're buying content on the store it also asks for a "commitment" to a "perpetual license" and some of the wording there makes them feel like they're going to be stuck in a recurring license fee. Climbey is a one-time purchase title but people are generally afraid of buying content because the wording of the purchasing process makes them think they're going to be paying a monthly fee, which is incorrect and scares people off. As a side thing, I'd love for people to have less overall hurdles to buying content, let them buy things directly in-headset, and let them link their paypal account to their HTC account so they're not forced to use credit cards to buy content. Maybe just use all the things the regular Viveport store uses for payment? I don't see why this business appstore even has to be separate, let business stuff just be a category in the store instead of the main purpose. Consumers are definitely buying this headset, but they're not buying content because of the store's payment setup. I've sent a bunch of suggestions over via email but haven't been getting a response so I figured I'd raise the store issues here... -Brian
  10. Great update! Climbey had some controller drift while holding long-press buttons and while hanging on to ziplines because of the vibration happening, that's just gone now! Great job to the tracking engineering team :)
  11. +1 on this, I really want to know more. Not just the specs of the headset but also any info about the mobile part that was teased and hinted at so much.
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