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ValtechVR

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  1. Hello all, I have a unity VR project using world canvas that have videoplayer on it. It works fine until I stop looking at the canvas, Then I get a crash. This occurs only when I'm using the app on the Vive Focus, not in editor. I can work around by enabling disabling the player when its out of my FOV. But then, it still feel likes it bugged as the video restart when coming back into the fov. no error messages in the unity logs.. Somebody have an idea? @Tony PH Lin @Cotta
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