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Corvus

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About Corvus

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  • Birthday January 1

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  1. @JD Wilder Thanks for reporting this issue. It has been shared with the SDK engineers and they will try to get a bugfix in the next release or follow up here.
  2. @SinnStudio @Maze Theory @Survios Yes, there is now a CLI tool you can access via the dev console (Binary Build page). Here is the documentation: https://developer.viveport.com/documents/viveport-uploader-document.pdf
  3. @ShutterBox The Vive Trackers require base stations to function.
  4. @wdsfdghnghj Thanks for sharing, the team will review and follow up. Also, to send a DM you can click on the username and then the "message" button.
  5. @wdsfdghnghj Can you please post or send me a SteamVR report and the SRanipal log files?
  6. @Fangh There are discussions about supporting OpenXR via the Wave SDK but nothing to announce yet.
  7. @neomimiz No, access to the raw eye camera is not provided.
  8. https://www.vive.com/us/accessory/facial-tracker/ @AdamC @Sahar @ContactVIRT
  9. @eugie Debug.Log is a UnityEngine api and cannot be used in the callback. Note: Unity is not thread-safe and cannot call any UnityEngine api from within callback thread.
  10. @eugie You will likely need to use Unity to build a 360 video player and integrate the eye tracking SDK to access the data needed. There are guides/sample projects available to help you get started with a 360 video player with Unity.
  11. @mattia.barbieri91 Yes it is possible, please see the documentation for more information.
  12. Yes, that should work if you are using v1 data. If you are using v2 make sure to use 'SRanipal_Eye_v2'. // make sure the framework status is WORKING SRanipal_Eye_Framework.Status == SRanipal_Eye_Framework.FrameworkStatus.WORKING // pass the verbose data SRanipal_Eye.GetVerboseData(out verboseData); // v1 // SRanipal_Eye_v2.GetVerboseData(out verboseData); // v2 // read the necessary data pupilDiameterLeft = verboseData.left.pupil_diameter_mm; pupilDiameterRight = verboseData.right.pupil_diameter_mm;
  13. You need to update the eyeData with GetVerboseData(). Please check the sample code. Also can be helpful to check the framework status is working before updating the data. SRanipal_Eye.GetVerboseData(out verboseData);
  14. @egeelg There is a timestamp API in the eye tracking SDK. Developers can also use the Tobii XR SDK with the VIVE eye tracking SDK.
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