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VIVE_chengnay

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Everything posted by VIVE_chengnay

  1. Hi @FailD, Could you use B or Y button for your pause menu?
  2. Hi @Test12134234, For your case, you need to create a Unity project and import SteamVR Unity Plugin instead of using Wave XR plugin 4.5.0-r.3. Please try below methods, let me know if you still have problem, thanks! For VBS, please follow below steps, 1. Download the software and install on your PC. 2. Both your PC and your headset needs to connect to same network. 3. Open VBS app on your headset and it will list the VBS server on the list. NOTE: Remember to unplug USB cable that connected between your PC and headset Your PC must install SteamVR too.
  3. Hi @vethetheth, Isn't this is the purpose of recenter? Just like before when you use the WVR_InAppRecenter API, it does the same right? Please correct me if I did something wrong. 🙂
  4. Hi @vethetheth, I created this script, let me know if it is ok for you? using UnityEngine; public class RecenterScript : MonoBehaviour { public GameObject VROrigin; public GameObject Camera; public void Recenter() { var cameraLocalRot = Quaternion.Euler(0, Camera.transform.localEulerAngles.y, 0); Matrix4x4 camLoacalNow = Matrix4x4.TRS(Camera.transform.localPosition, cameraLocalRot, Vector3.one); var targetHeight = Camera.transform.position.y; var targetPos = new Vector3(Camera.transform.position.x, targetHeight, Camera.transform.position.z); Matrix4x4 TargetPos = Matrix4x4.TRS(targetPos, Quaternion.identity, Vector3.one); Matrix4x4 CameraRigWorld = TargetPos * Matrix4x4.Inverse(camLoacalNow); Vector3 XZPos = CameraRigWorld.GetColumn(3); VROrigin.transform.position = XZPos; VROrigin.transform.rotation = CameraRigWorld.rotation; } } I tested with Tutorial scene from VIU example scene. You simply add the Recenter function to the button. I made some modifications to the scene by adding VROrigin and move ViveCameraRig and VivePointers to its child.
  5. Hi @vethetheth, In our VRS Launcher, if you move far from the origin location, controller will appear the recenter button. Do you want to try this method? If yes, I can provide you with sample code.
  6. Hi @vethetheth, I am still waiting for SWPM to response. You mentioned that you cannot move OVRCameraRig, then I can't think of other method to help you out. Previously, we will move CameraRig for recenter case.
  7. Hi @Justine, Could you explain the MonoPInvokeCallback part? I am not sure this is and it should be the root cause to Unity freeze after attach the script to scene. I tried your first and second script, both will cause Unity freeze.
  8. Hi @vethetheth, I did try the API and got the same result, and I am still waiting for SDK owner or SW PM to reply. May I know what's your main purpose for using the recenter? Maybe I can think of other method to help you out.
  9. Hi @Justine, A quick question, I just need to attach the script to the scene and hit play? I just tried attach the script to the EyeSample_v2.unity and hit play, then Unity freezes. 😞
  10. Hi @Lian, The log that you collected is not by using SRanipal robot?
  11. Hi @vethetheth, Could you provide the information of the plugin version(VIU? Wave SDK?) you imported? And, did you enable hand tracking from Wave menu?
  12. Hi @Lian, Just to confirm that you followed the steps and installing the latest version (v1.32), Then your SRanipal robot always show orange color and did not turn green is using v1.32?
  13. Hi @Lian, Did you follow these steps for cleaning up the SRanipal runtime?
  14. Hi @Lian, Just curious, why you need to use 1.03 runtime? It is not recommended to use older runtime. Please re-install the latest runtime (v1.32), thanks!
  15. Hi @Justine, I think you can just add it under "Parameters for time-related information".
  16. Hi @Justine, Could you add another varaiable? For example, int frameCount.
  17. Hi @Lian, Did you ever try uninstall all SRanipal runtime and reboot your PC? Please also try the instructions posted here. Let me know if you still cannot resolve your issue.
  18. Hi @Lian, Could you uninstall the old SRanipal runtime then install the SRanipal Runtime (1.3.2.0)?
  19. Hi @gray6, For Vive Pro, if you don't use SteamVR Unity Plugin, what other plugin did you install in your project?
  20. Hi @Justine, Do you mean you try the EyeTracker.cs and it couldn't work? I suggest add some debug logs to find out the root cause why you cannot extract eye data using that script. I look through the script and it looks ok to me.
  21. Hi @Justine, It is glad to hear that your issue is resolved. Thanks for sharing the information. Unfortunately, there is no other method to enable OpenVR without using SteamVR Unity Plugin. May I know why you don't want to use SteamVR Unity Plugin?
  22. Hi @Nipsh, Someone did post the same issue, could you look through all the replies and see if anything that can help you resolve?
  23. Hi @Justine, Sorry I don't have other advice for now. Not sure if it is hardware related issue. Could you share your PC's hardware configuration(those you have tested) to me? Thanks!
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