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Unity Crash with Vive Streamin Hub installed
VIVE_chengnay replied to Tibor's topic in Developer Support
Hi @Tibor, Could you provide some screenshots to clarify your questions? Maybe screenshots regarding your current setup environment(Settings, Plugins's version) will be helpful too. I am not quite sure what do you mean by below statement. Is it error message show in console? -
Currently, there is another method is to use VBS. But, your project will need to switch to PC platform and use SteamVR Unity Plugin for development. Tips for cross-platform project, you can install Vive Input Utility. https://github.com/ViveSoftware/ViveInputUtility-Unity Using the same API to get data information. You can easily switch plugins without changing your C# code. Note: If you did install the apk from Direct Preview, please reinstall VBS app.
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For now, you might need to build apk and debug in VR. You can print debug information in VR.
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Hi @fate.hua, Currently, Direct Preview does not support Ultimate tracker for now. Support Ultimate tracker is in our roadmap.
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Unity APK Build Shows Up as 2D App on XR Elite
VIVE_chengnay replied to blongo's topic in Developer Support
Hi @blongo, What other plugins have you installed in your project? Which Unity version did you use? -
Unity Crash with Vive Streamin Hub installed
VIVE_chengnay replied to Tibor's topic in Developer Support
Hi @Tibor, If your Unity project calls ViveStreaming service, please ensure you destroy or terminate the service before stopping your app. You can also share your script to me for further investigation. -
Unity APK Build Shows Up as 2D App on XR Elite
VIVE_chengnay replied to blongo's topic in Developer Support
Hi @blongo, You are required to install Wave XR Plugin to run your app as 3D. Could you download the latest plugin from GitHub and try again? https://github.com/ViveSoftware/VIVE-Wave/releases/tag/versions%2F5.6.0-r.10.2 If you get any compile error, please provide your error message to me. -
Hi @DRSpearing, Could you provide apk(required developement build) or log file for further assistance? C:\Users\<Account>\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Program+Files+Epic+Games+UE_5.3 Below is an example of our SDK and NDK settings, You can also checkout below document to setup your SDK and NDK. https://dev.epicgames.com/documentation/en-us/unreal-engine/how-to-set-up-android-sdk-and-ndk-for-your-unreal-engine-development-environment
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Unity APK Build Shows Up as 2D App on XR Elite
VIVE_chengnay replied to blongo's topic in Developer Support
Hi @blongo, Could you try deleting the AndroidManifest.xml(Under Assets\Plugins\Android\) and try again? May I know which Wave XR Plugin version did you install?