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Schnaaki

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  1. Dear KevinYYLai, thanks for your quick response. Indeed, I read several posts in this forum before creating a new topic, so I found the hint for activation of the front cameras already. Yes, all three check signs are there and I get a live preview of both cameras in the SteamVR app. I tried the precompiled binaries of the C Sample code in v.0.8.0.1 and v.0.8.0.2 both before compiling the source code myself. I get the same problems also with the precompiled binaries. The task manager tells me that the process is inactive and I can watch my RAM getting filled up to the max. Then the process crashes. The log I provided in my first post is indeed the complete log. It just stops after the line: [ENGINE_SEETHROUGH_0_DLL] [2018-11-27 12:17:15] [LOG] TurnOn I am happy to share more information here if you have any idea where to look at. Thanks for your help in troubleshooting this particular problem.
  2. Dear community, I just bought a HTC Vive Pro and started working with the SRWorks SDK as I would love to develop software for it. However, I am already experiencing problems with the first sample project I would like to run. Hopefully anyone can help me with my problems. I am able to compile the provided SRWorks SDK C sample code. However, if I run the binary a command window opens, giving me the following feedback: SeeThrough observer ExternalCommandModule (first) ViveSR_CreateModule 0 success(0) Depth observer ExternalCommandModule (first) ViveSR_CreateModule 2 success(0) AI_Vision observer ExternalCommandModule (first) ViveSR_CreateModule 4 success(0) [Reconstruction Engine] [2018-11-27 12:17:13] [LOG] ViveStaticReconstruction Construction RigidReconstruction observer ExternalCommandModule (first) ViveSR_CreateModule 6 success(0) [Reconstruction Engine] [2018-11-27 12:17:14] [-WARNING-] [code: 0x0012] [Reconstruction Engine] [2018-11-27 12:17:14] [-WARNING-] [code: 0x0012] I suppose at some point a GUI window should open but I can wait for a long time without anything happening. Looking into the log file doesn't give me any errors or warnings and shows me the following: [Vive SRWorks] [2018-11-27 11:51:10] [LOG] ViveSR_Initial() success [Vive SRWorks] [2018-11-27 11:51:10] [LOG] SRWorks Version 0.8.0.2 [Vive SRWorks] [2018-11-27 11:51:10] [LOG] OS : Windows 8+ [Vive SRWorks] [2018-11-27 11:51:10] [LOG] CPU GetMemory Total : 32446.000000 [Vive SRWorks] [2018-11-27 11:51:10] [LOG] CPU GetMemory InUse : 4523.000000 [Vive SRWorks] [2018-11-27 11:51:10] [LOG] GPU : TITAN V [Vive SRWorks] [2018-11-27 11:51:10] [LOG] GPU driver : 41681 [Vive SRWorks] [2018-11-27 11:51:10] [LOG] GPU memory usage : 4238.183594 [Vive SRWorks] [2018-11-27 11:51:10] [LOG] GPU memory loading: 5 [JSON] [2018-11-27 11:51:10] [LOG] found steam install path [JSON] [2018-11-27 11:51:10] [LOG] using device : LHR-0E37D649 [JSON] [2018-11-27 11:51:10] [LOG] using system : lighthouse [JSON] [2018-11-27 11:51:11] [LOG] found device config file : C:\Program Files (x86)\Steam\config\lighthouse\LHR-0E37D649\config.json [JSON] [2018-11-27 11:51:11] [LOG] Cali_V2D_00000 [JSON] [2018-11-27 11:51:11] [LOG] MIE_GCP_00000 [JSON] [2018-11-27 11:51:11] [LOG] found steam install path [JSON] [2018-11-27 11:51:11] [LOG] using device : LHR-0E37D649 [JSON] [2018-11-27 11:51:11] [LOG] using system : lighthouse [JSON] [2018-11-27 11:51:11] [LOG] found device config file : C:\Program Files (x86)\Steam\config\lighthouse\LHR-0E37D649\config.json [JSON] [2018-11-27 11:51:11] [LOG] Cali_V2D_00000 [JSON] [2018-11-27 11:51:11] [LOG] MIE_GCP_00000 [ENGINE_SEETHROUGH_0] [2018-11-27 11:51:11] [LOG] ExternalCommandModule_link_to_SeeThrough_mode(first) [Vive SRWorks] [2018-11-27 11:51:11] [LOG] CM_MT1_MID0_00000 [ENGINE_DEPTH_2] [2018-11-27 11:51:11] [LOG] ExternalCommandModule_link_to_Depth_mode(first) [Vive SRWorks] [2018-11-27 11:51:11] [LOG] CM_MT4_MID2_00000 [ENGINE_AI_SCENE_4] [2018-11-27 11:51:11] [LOG] ExternalCommandModule_link_to_AI_Vision_mode(first) [Vive SRWorks] [2018-11-27 11:51:11] [LOG] CM_MT7_MID4_00000 [ENGINE_RIGID_RECONSTRUCTION_6] [2018-11-27 11:51:11] [LOG] ExternalCommandModule_link_to_RigidReconstruction_mode(first) [Vive SRWorks] [2018-11-27 11:51:11] [LOG] CM_MT5_MID6_00000 [ENGINE_SEETHROUGH_0] [2018-11-27 11:51:12] [LOG] M_MSCD_set_VRINT_1 [ENGINE_SEETHROUGH_0] [2018-11-27 11:51:12] [LOG] M_MSCD_set_VRINT_TYPE1 [ENGINE_SEETHROUGH_0_DLL] [2018-11-27 11:51:13] [LOG] initialization mode 2-2 [ENGINE_SEETHROUGH_0_DLL] [2018-11-27 11:51:13] [LOG] Create Mapping table start [ENGINE_SEETHROUGH_0_DLL] [2018-11-27 11:51:13] [LOG] Create Mapping table end [ENGINE_SEETHROUGH_0_DLL] [2018-11-27 11:51:13] [LOG] Create Mapping table start [ENGINE_SEETHROUGH_0_DLL] [2018-11-27 11:51:13] [LOG] Create Mapping table end [ENGINE_SEETHROUGH_0_DLL] [2018-11-27 11:51:13] [LOG] initialization mode end2-2 [ENGINE_SEETHROUGH_0_DLL] [2018-11-27 11:51:13] [LOG] TurnOn I was able to trace the problem to the following line of code in the main.cpp (line 122) of the sample-vs2015 project: res = ViveSR_StartModule(ID_SEETHROUGH); The process just hangs here and fills up my RAM very quickly (I have 32GB RAM installed) and then crashes. My setup is as follows: 1) Windows 10 64bit 2) SRWorks C Sample code v.0.8.0.2 3) Visual Studio 2017 Community edition 4) HTC Vive Pro Full Kit (fully updated firmware) 5) Nvidia Titan V (fully updated driver) I hope anyone has a good idea what might be the problem in my case as I am struggling to get this basic sample to work on my machine. Thanks in advance for all your help and suggestions!
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