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Everything posted by iMMERGENCE

  1. ok good idea. i will try if we just use Run Admisnistrator for saving file and if it load correctly in normal mode. I used windows 10. Thank you Chengnay
  2. Hi, I feedback you about binding role. it is better now with binding menu and cfg. file. for stabilize tracker role. I d like to talk you about an access violation during saving .cfg file in Program Files (x86) folder. Because i create an installer for my unity program and during installation it save the app in this folder by default. (utils for updating app) So some of my customers using my app, an access violation appear during tracker role binding process, i say to copy the unity folder program in another place (out of program file forler) and after that, it work correctly it saving .cfg file and registered tracker role. So can you look this violation error access please ? Best regards, Loic
  3. Allright thank you very much. I think we can make a very good product together !
  4. Hi, i have a serious problem about vive tracker. I sell a B to B solution with multiple vive tracker. I charged full the vive tracker until to have white led light. I used 5 minutes for try, Ok, i disconnect vive tracker for stop. When i am back for retry 10 or 20 minutes after, tracker won"t to light ON. Impossible to light On. Always i need to recable the tracker to the PC for On again. i see the icon on steam VR. battery is full. I have many customer who call me about this problem. what is this problem with this issue, i already read this on the internet. it looks like the tracker does not hold the charge. yet they have always been recharged with the cables provided by htc I am really bored and I need more support from you. because I sell your equipment to customers who will then ask me for accounts. So, i patient for understand how resolve this; is it a tracker problem or it it my system who be bad. Best regards, Loic (iMMERGENCE Studio) @jagibson
  5. i think to found the right way to use ! a little script call too earlier, now its ok when i call later from start running runtime. @chengnay
  6. i really need help because it is a solution for multiple customers. need to improve the product with more stability and simplify installation process for customer. let me know how do for use correctly this binding scene configuration. Best, Loic
  7. in tracker dialog box all tracker box are disconnect everytime i have tracker on but it is indicace it is disconnect !? difficult to know which tracker is on, what is off
  8. Hi, i updated input utility in my actual project. some change appears, i don't have interaction from vive input virtual button script (for receive interaction from pin tracker) i receive nothing now. any idea about that please ? (before update it was ok.)
  9. Hi, i developped a solution with real extinguisher. i have multiple tracker vive (3) i determine role in beginning and save in prefs the position for each tracker. So later in runtime, role change and they don"t have the righ place ! Do you know why ? How resolve the instability of tracker role ? how have the same right index role for eash tracker for have the good place please give some issue. Best regards, Loic - iMMERGENCE Studio
  10. yes i increase version number to 1.01 i try high also in build settings but no changes. always same message who block the upload. i tried to change bundle version code too. i will retry
  11. I have this error message when i want to tranfert a new update on the dashboard. i tried to augment version and bundle code version but not better. Any idea about this error message please ? You must use the largest value of the version code for each version.
  12. Oh heard, yes it was to improve the gameplay in case there will be more players with the same HMD and if one of them is left-handed. Ok I understand that it is before the launch of the application that it is necessary to parameter this choice. So hoping that there is not too much left-handed in the world who wants to play bowling on the Focus. I will try to make a multi player online one to one, it could be nice. Ok thank you for putting the info back to your teams. I was wondering if it is possible to have two controllers with the Vive focus? is it possible to order a single controller? because mine has fallen several times and it sometimes seems buggy and no longer hold the trigger Get pressed continuously. I sometimes have trouble grasping my object for example. Tell you soon best,
  13. Did you try to add all permissions maybe ? or maybe it isa difference with public and developper focus version. i will published soon. it not cool to be blocked like that by the system. What is your title product ? Can you make some screenshot to show the problem ?
  14. this is the code i do, for have left hand , and right hand at statup the game in focus. private void CheckHandActive(){ if (WaveVR_Controller.Input(WVR_DeviceType.WVR_DeviceType_Controller_Right).connected) { if(WaveVR_Controller.IsLeftHanded){ rightHandController.SetActive (false); leftHandController.SetActive (true); userIsLeft = true; }else{ rightHandController.SetActive (true); leftHandController.SetActive (false); userIsLeft = false; } } } with this code, it is ok. it is more simple like other code WaveVR_ControllerManager. the particularity is, i need to use a right and type mode on lefthand gameObject. if i put left type, it doen't work !? that is very strange. So after, i want to switching at runrime with a menu (What is your hand ? Right or Left ?) i try this code but It blocked, i lost controller, it disapear. public void ChangeHandToLeft(){ WaveVR_Controller.SetLeftHandedMode (true); rightHandController.SetActive (false); leftHandController.SetActive (true); userIsLeft = true; } public void ChangeHandToRight(){ WaveVR_Controller.SetLeftHandedMode (false); rightHandController.SetActive (true); leftHandController.SetActive (false); userIsLeft = false; } can you ask to a developper please ? for know why left type display the right hand ? and how switch. Gige us the right code please ... you use in the menu of vive focus in settings. Best
  15. the sample code not work for me. i used it like in screenshot, when i play on Focus with Left hand Mode, its is Right hand appears always. i have the same problem since 2 month with all sdk sample. what is my error ?
  16. oh super, i found exactly, it seems to be the script i need. i wil try now !
  17. For my bowling game, do you have sample code for switching hand right to left and left to right at runtime please ? cause i have multiplayer offline and each player play turn to turn, maybe some are left handed, other right handed, i d like to add an option for save in memory each player which hand have.
  18. Hi Tony, really thank you for this constructive return. I can gladly provide you with an apk file for testing internally and with your Bear Studios partners. You will see during your test if you can easily take the ball to play (with the trigger pressed) I wonder because when I take the ball and I hold the trigger down, at first it worked well but for a moment I have the impression that the sensitivity of the trigger is no longer well with the wear of the pressure on the plastic and the inner spring can be. it happens that my ball goes violently because the pressure is not done very well, I use for 2 months in an active way. you will tell me if you have this problem with your controller. If so, I will have to think about another methodology. I need to do other video for marketing / Communication with adult sure ! i will find a solution for do this. i do this new website for the moment look : https://immergencestudio.wixsite.com/bowling-starlight could I have your agreement to use the items I made and have notice on the overall presentation. Can you ask who by right please. And if it is possible to do things in a concrete way that will motivate me more. For the build APK, can you send me your private email address to send you a wetransfer ? Good to you Loic
  19. finally, not better with "&&" in code. have just diagonal movement. i found another way. it's better i think
  20. what do you think of my spot made with my small means ? please review
  21. ok need ndk, i will try and feedback here later ! Thanks
  22. Thanks Tony, i will try if better with "&&" i do this for have less sensitivity when i touch the pad. i am in reflextion if its better to use GetPress Pad for moving my player. do you have time to test my prototype ? i work alone i really need extra look from another personn who ahve some experiences.
  23. Hi thanks to share this settings. I have a question about your scripting backend settings. is it more fast to use ILC2PP ? i used mono at the moment. what is the interest to use this exactly please ?
  24. Since in begin to develop on Vive Focus, i am several problem with the controller. i explain, i used for moving my player in the scene the touch pad input of the controller and sometimes it blocked to left side and my player going to the left and i have no touch but it continue to go to the left. I quit my app and relaunch, he continue to going to the left and i have no notouch yet the controller. so i decide to remove the battery from the controller and reput them inside, and everything is back to normal. my player don't go to the left, controller is reset. So this is the code i used for moving my player. Do you think it is the controller or my code make this error ? THX void Update() {if (WaveVR_Controller.Input (device).GetTouch (WVR_InputId.WVR_InputId_Alias1_Touchpad)) { var axis = WaveVR_Controller.Input (device).GetAxis (WVR_InputId.WVR_InputId_Alias1_Touchpad); if (axis.y > 0.2f || axis.y < -0.2f) { animShoes.SetBool ("walkForward", true); } Vector3 dir = cam.TransformDirection (new Vector3 (axis.x, 0, axis.y).normalized); dir.y = 0; if (axis.y > 0.2f || axis.y < -0.2f || axis.x > 0.2f || axis.x < -0.2f) { userRigid.MovePosition (userRigid.position + dir * Time.deltaTime * 1.75f); } }}
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