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About Daniel_Y

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  1. You could try Eroding and Dilating in OpenCV to remove small islands, referring to https://docs.opencv.org/2.4/doc/tutorials/imgproc/erosion_dilatation/erosion_dilatation.html
  2. If you do not plan to use SteamVR, what way you use to render the content to HMD?
  3. "eye_frown" and "eye_squeeze" data has not been supported in the current version.
  4. @wky1995 SRWorks is not formally supported on the Cosmos at this time. We will have more communication about SDK support on Cosmos in the coming weeks.
  5. SingleEyeData as its name you can only know single eye's information but without the relation between 2 eyes. Thus, you need to use OpenVR API to know the current distance of 2 lens of HMD, i.e IPD.
  6. There is callback mode supported in 120 FPS now after check "Enable Eye Data Callback" as the figure shown below; And, then register a callback function by SRanipal_Eye_v2.WrapperRegisterEyeDataCallback(). Could refer to its usage in sample included in SDK.
  7. After you performance eye calibration, you could read IPD via SteamVR/OpenVR.
  8. Leave your request for v0.8.5.0 in this thread List Of Supported GPUs
  9. @yanscheu You could consider your gaze vector mapping to HFOVxVFOV is ~110 degree covering 1440x1600 resolution per eye although it is not precisely because it is distorted image shown on LCD panel via a Fresnel lens to your sight.
  10. One possibility is due to OpenCL is not configured correctly on your PC. You could use a tool like GPU-Z to check if OpenCL is detectable on your PC.. @Mila
  11. What 2D system your are refering to? LCD panel?
  12. Have you checked if you enabled camera in SteamVR like this, https://developer.vive.com/resources/knowledgebase/vive-pro-srworks-sdk-qa/?
  13. This is an unexpected behavior. It is expected in ms. We will have a fix for it.
  14. Suggest to uninstall all personally installed Tobii's driver and runtime on your PC; and, then reinstall SRanipal runtime again. Double check if you see the same version as below from runtime's system tray.
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