Where is the REST VIEW/RE-CENTER VIEW within the UI? Guess the message was passed along and the engineering "team" will get to it when they get to it.
One picture shows a desk lamp that works perfectly fine with Oculus RIFT S, QUEST, etc. Laying in bed and watching movies is a real life action people with VR units do take advantage of in low light (with inside out tracking). Never does Oculus products tell you the lighting conditions are too poor to play with...at all.
Other picture shows MAX lighting in room and the VIVE COSMOS will still from time to time say something regarding lightning, not enough features, or dont block cameras when putting on the HMD. Which is all a bunch of bull shit. (Please excuse the room; Contractor oversees.)
Long story short:
Oculus Rift S - NO issues on lighting, tracking, or to reset view within the UI. On a $400 device
Vive Cosmos - Terrible issues with lightning, very poor tracking mentioned sooooo many times and will continue to be mentioned, and NO reset view at all within the UI on this $700 device.
VIVE Cosmos Community Forum is dead. Nothing like Oculus or Valve's forums on consumer devices. Days go by with no action. Maybe the HTC team does see they dont have to play ball, because their following is dying off dramatically.