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  1. Today
  2. All I can do is suggest that this file is missing or corrupt. Google for how to replace it and see if this helps. https://www.google.com/search?q=sdl2.dll&oq=sdl2.dll&aqs=chrome..69i57&sourceid=chrome&ie=UTF-8
  3. I am currently having a very similar problem to this, detailed here: If someone from this thread could help me out I'd really appreciate it! Support was extremely unhelpful when I contacted them, and I'm starting to get desperate as I really wanted to play half life alyx before my classes start on Monday...
  4. Similar problem to: Got my vive cosmos elite, and after fixing various technical problems, it now works excellently. I am very much enjoying the headset. However, when I went to redeem my code (the one in the box, in the same spot as photographed in the linked thread ^) there were 3 options. One for just alyx, one for just viveport infinity subscription, and one for both. Obviously, I clicked both because why not (free stuff right?), anddd only viveport subscription appears in my account inventory. Apparently this seems to be a somewhat common problem, so I was like "okay, I'll just contact support". Thoroughly unhelpful. According to them, the code is "either or" despite HTC's own website (https://www.vive.com/us/promo-half-life-alyx/) saying "Get Half Life: Alyx with purchase. Plus 6-month VIVEPORT Infinity membership. Digital code included in box," and also the fact that there was a redeem option for both on their website for my code. If someone could help me who can actually help, I'd really appreciate it as they said I had to wait 7-10 business days for this to get passed along to someone who could (and the guy in the thread I linked got it resolved in less than a day).
  5. Yer iv tried that about 3 times now but when i search sdl2.dll onto the internet it only comes up with stuff with Roblox
  6. Maybe just do what it suggested you do?
  7. @jvicente1971 if you are able to return this for a refund I suggest you do this and buy a Vive Pro full kit. I have both and now my Cosmos is in storage. I may reinstall it again if inside out tracking problems are ever resolved.
  8. Yesterday
  9. Anyone know how to fix sdl2.dll because an error messages keeps popping up when i try to open to play vr
  10. We have reported this with two different employees, the last one gave us a ticket number.
  11. Hello everyone, I am building an app for my focus plus and had no problems until I decided to vibrate controllers. A reference to wave_api.dll is needed for vibration and thats when I started getting DllNotFoundException : wave_api.dll error. I tried checking android and editor check boxes but still getting that error. I was trying to add reference manually in VS but file doesnt seem to be a valid reference file. I have been searching through forums and could find a proper answer on this. Any help would be highly appreciated, Best P.S : unity 18.4.15 - latest waveVR sdk (i believe so, i am not sure where to check the version)
  12. I completely didn't think about games as accessories but yeah I brought the cosmos elite mainly for beat saber which is lots of fun (though most of the custom levels seem to not bother with "newbie" modes) and tilt brush which I like but I wouldn't necessarily recommend (I should have waited to try it on VP:Infinity) I'm still talking to customer services to get my HL Alyx and VP:infinity set up (I screwed up they're really helpful) so I'm for the most part making do with the games I already own and the things I can get free. Vivecraft is a rather unique experience if you already own Minecraft Java Edition takes a bit of getting used to and I had some vertigo here and there from the none teleport movement method, but I got used to it quickly and The Lab from Steam has become my go to start up program to get into the VR space, I love the archery range even if it doesn't quite match the real thing (I'm really struggling to dial in my aim, though I'm getting better). There are a few 'free' movie theatre apps (like CineVR) that I've given a quick look nothing that'll let me connect to streaming services like amazon video. netflix or even youtube it'd be cool to have a virtual cinema trip with friends right now but there's no point when there's nothing to watch without IAPs and extremely limited selections. And talking of things that it'd be really cool to have if they existed, micro trackers (one sensor and the smallest amount of electronics possible) that you could stick to your keyboard or mouse or chair to find them without taking off the headset, I can touchtype fine but knowing where my keyboard is after a few spins, not happening. There's no orientation to worry about so long as I can put my hand anywhere on these things I can feel around them (or more likely would know their orientation by instinct). They could show their locations like how the lighthouses show themselves when you're in the in between space changing games. *shrug* I'm definitely adding LightFeilds and Google Earth to my to do since they're both free on steam.
  13. Could you try resetting the headset using the option in the Vive Console shown in @VibrantNebula's post? If it persists, could you report it as an issue and send us the trace? You can privately message it over if you'd like.
  14. I am having the same issue, on my computer screen it looks correct but the headset shows the image upside down. Did you find a solution? I already restarted and reinstalled the VR but the issue wasn't fixed. @jagibson
  15. @OliverJackson Per content, some of my personal favorites are HL: Alxy, Google EarthVR, Wave beta, Beat Saber, Walking Dead Saints and Sinners, Boneworks, Museum of Other Realities, SuperhotVR, Welcome to LightFields, and Audio Trip. Oh and Ayahuasca Kosmic Trip - that one is special. That's a good few hundred hours of content - some of that will be available via Viveport Infinity and Google Earth VR is somehow free.
  16. Deluxe audio strap and knuckles are the accessories that will impact your UX the most. DAS is really clutch for ergonomics. We heavily use the SmallRig clamps internally for basestations and I use these as well as a larger one for the stations in my rental property. For the face cushions, we use VRCover PLU replacements on every single one of our shared headsets demo stations (although moving forward, shared headsets is probably a thing of the past internally considering the current circumstance)
  17. HI Again I manage to find a better spot placing the headset a litlle higher. But the propblem persists. Now I have another question! Is there any way to swithc betwen seated position and room scale position without going trough the setup procedure every time? I change from Elite dangerous for another game and need to setup room again?
  18. I hear that the Valve controllers are the best and should be compatable with anything using lighthouses As for a PC You might be okay building your own with last years parts. but building a PC for a VR experience you probably want to spend about the same amount on the PC as the headset. And given the current global *situation* extra face cushions are a must have if you plan to share your vive.
  19. 👍THX. 👏 It helped. Finally carefree playing. Perhaps it will help others
  20. Good question: I have had my HTC Vive for a while now, and I have my whole setup complete. (keep in mind that all of these accessories are not required, so don't feel obliged to buy them just to play in VR. Anyway, here are a couple of the things that I would recommend: Deluxe Vive Audio Strap This add-on allows you to hear VR audio and also have a nice, snug fit for your headset. It’s definitely worth it. Alienware M15 Gaming Laptop Not just any Windows PC will run your VR system well. You’ll need the power of a gaming machine. This Dell Alienware gaming laptop is the right mix of cost (not too expensive) and power (plenty of power to run VR). A powerful computer is crucial for a smooth and high def gaming experience, since the VR headset and software will run from the computer. In my opinion, it’s good to get a notebook instead of a desktop so that your VR setup is portable. However, a notebook is not easy to upgrade, so you might need to upgrade your notebook after a few years. If you prefer another brand of computer, here are the minimum specs I recommend to give you a bit of future proofing, and also will be able to support your own VR creations, if you decide to start building your own VR scenes: Graphics: NVIDIA® GeForce® GTX 1080 or better Processor: Intel® Core™ i7-7820 or better Memory: 16 GB RAM Video out: HDMI 1.4 for the Vive, plus a second video out for an external display USB ports: 2x USB 2.0 port I recommend the Alienware M15 Gaming Laptop Intel i7-8750H (2.2-4.1 Ghz on 6 cores). This machine meets or exceeds these requirements with a 15.6″ LCD, 16GB RAM, 512 GB PCIe M.2 SSD storage, NVIDIA GEForce RTX 2060 graphics card with 6GB. Lighthouse Mount Stand Kit These stands are for mounting the light houses (sensors for HTC) without drilling wholes into your walls. Leather VR Face Cushion These leather cushions provide nice padding, important for a pleasant VR experience. The cushions will wear out after a while and also become dirty after several people use the headset for a while. I found an article with more useful items and links to buy them here: https://grantreviews.blog/2019/04/21/htc-vive-equipment/ and I strongly recommend that you check them out.
  21. I am also looking for a beefy computer that can easily run this, however is not too expensive.
  22. Ahhh I know what you mean. You're right. It can definitely be challenging pulling the slide back. I bump the controllers as well. I will say that holding the pistol with both hands does work pretty well now in the new beta as well. Definitely need to do that in dark areas with the flashlight!
  23. I recently, (as a gift to myself) got the HTC Vive VR Headset. It's already tons of fun, and I love it. But thats besides the point. I know that there are a few key things missing that would improve the user experience, however I am still a noob on this topic. Does anybody have a list of the best accessories for the HTC Vive? That would be awesome. Thanks for your support!
  24. 2020-04-04 20-35-26_Trim level insane impossible.mp4 Thanks to your team's hard work, controller tracking response has improved and Beat Saber is playing quite well. I am able to complete all main Vol 1-3 songs at Expert+ at over A or above, except one song. There is one unique song that requires more horizontal movements on both hands. As you can see in the video, the controller lags behind when there is a wide left-right movement and especially when both hands need to do it. It's a long enough lag that makes the song impossible to complete. Thanks, and looking forward to the next update!
  25. 🤔 bonjour a tous j ai testé la mise a jour 1.0.11.2 j ai testé le jeu pavlov vr pour tenir le fusil a deux mains j ai remarquer quand on vise on voix pas correctement a l intérieur du viseur du fusil et quand je baissé le fusil de la main droite revient pas a c est vite il reste 1 ou 2 seconde avant de se baissé il faux mettre les moves un peux vers l avant pour que la main revient correctement mais apres le viseur et un peux trop loin pour visé mais c est mieux qu'avant------- 😁---avec un pistole est correct 100% c est un peux jouable mais pas encore== 85%
  26. Totally disgraceful that this problem has been happening since the wireless adapter first released, and it STILL has not been fixed. I've had to reinstall Windows on occasion to get the stupid Vive Wireless app working again. Very frustrating.
  27. Last week
  28. Yeah I've felt a huge improvement with the latest beta, even in other games. My issue with reloading is not the tracking. It's literally a physical issue. The controllers' light domes smack into eachother when you try to slide the chamber, so you're never able to actually physically reach it. You have to contort your hands in weird positions to sort of reach it. And in the heat of the battle you keep forgetting about it since you can't physically see them. It makes me go all "AAARGH!!!"
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